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Year 8

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SCGMD fans rejoice! We're making on a new Super Crazy rhythm game, but it's not what you'd expect...

Years 6 & 7

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We worked with Wish Studios again on the app controller for Knowledge is Power - the PS4 quiz game of trivia, tricks and tactics!
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We made the app controller for Knowledge is Power Decades - the time-warping sequel.

Years 4 & 5

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We helped City of London finish and launch their Raise Tower Bridge app. Watch those bascules go!
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We built the app used to control That's You! – Wish Studios’ party game for PS4 that’s all about you!
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Our ambitious tower defense project FoN got some new art, new prototypes and fun times.

Year 3

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We designed and built Net Invaders, a tower defense game with a cyber security edge.
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While The Prioritiser sounds like a Jason Statham movie, it's actually a customer services training game that we worked on.
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To promote the fantastic childrens' book Mars Evacuees we made a game where you can hone your duct-taping skills.
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We ported the Captain America Experience to Android. Cap never looked so good!
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We worked on the Reality Seven app, demonstrating L3's state-of-the-art flight simulator.
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We've added new features to Aquafresh Brush Time as well as bringing the dancing nurdle to around fifteen new countries! Are you ready to brush?
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We ported Vikings Ultimate Reality to Android, so even more people can get up-close with Lagertha.
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We assisted the lovely team at Paper Seven with some niggly Android issues for their stylish Made in Chelsea game.
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We helped devleop a multiplayer nuclear powerplant game so people will know their control rods from their steam valves.

Year 2

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We built a top secret space game as part of Abertay University's prototype fund, starring the builder dog Pooch Cobbler. One day we'll let you have a go, it's out of this world!
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Super School Day is a choose-your-own-adventure-insanity-fest! It's bonkers, in a good way.
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Transformers Prime Story Cube lets kids experience their favourite characers and stories like never before - via a giant space cube.
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Our friends at West Pier Studio asked us to build the very first prototype of their Deck Tools product. It's come a long way since then...
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We helped our buddies at Fat Pebble build the initial version of Daisy MyDesign, a funky dress-up game for kids.
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Jack Nano is a slick neon racer, which we helped our Fat Pebble chums to make.

Year 1

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We came up with the Cypops Simulator to promote the new OiDroids toy. There's nothing more edgy than controlling a cardboard augmented reality robot.
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BMX Speed Racer is a feature-filled game we made with Coca-Cola and McDonalds. 3D, local multiplayer, augmented reality and sweet ramps.
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We built the original prototype for the super sweet mobile puzzler, Candy Jam.
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You could say we had a hand in the Android verison of World Snooker Championship. And if you did, you'd be right.
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We built some of the core systems of Nestea Racer, including the impeccable vehicle handling.
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Super Crazy Guitar Maniac Deluxe 4 is the fourth entry in Rob's mental rhythm game series, which has tens of millions of plays.
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Second Impact Games Ltd.  Registered in England with company number 07764771
Registered office: 8 Winmarleigh Street, Warrington, Cheshire, WA1 1JW, UK